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About Me

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My Gear

My studio is built around a professional recording and post-production workflow designed for high-quality game audio. I work with the RME Babyface Pro FS audio interface and ADAM Audio T5V monitors, while my field recording setup includes the Rode NTG5, Sanken CO-100K, Neumann KMR 81i, and the Sound Devices MixPre-6 II recorder. For editing, restoration, mixing, and sound design, I rely on industry-standard tools including iZotope RX, Soundtoys, FabFilter, Universal Audio (UAD), and Waves plugins. This combination allows me to capture, design, process, and deliver production-ready audio for FMOD, Wwise, Unity, and Unreal Engine with precision and efficiency.

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