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Predecessor MOBA

2025

Predecessor is a fast-paced third-person MOBA that blends strategic team-based gameplay with the intensity of action-packed shooters, set in a rich sci-fi fantasy universe. As a Senior Sound Designer, I led the audio design for over 70% of in-game hero content, implemented Unreal Engine audio and mix standards for consistency and workflow efficiency, and delivered high-quality marketing assets, trailers, and VO support remotely. I managed end-to-end audio delivery across milestones and provided advanced technical solutions within Unreal to ensure every sound elevated gameplay clarity, emotional impact, and polish.

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Gaming

Yurei, The Last Koru Shinzo | Reveal Trailer | Predecessor

Wukong | Launch Trailer | Predecessor

Boris: The Beast Reforged | Hero Trailer | Predecessor

Wraith: Special Ops | Hero Trailer | Predecessor

Yin: The Jade Serpent | Gameplay Trailer | Predecessor

Zinx: Biotech Prodigy | Hero Overview | Predecessor

Rogue Skins Trailer | Predecessor

Iggy & Scorch: Pyromaniac Pair | Hero Trailer | Predecessor

Grim.exe: The Hustlers | Hero Trailer | Predecessor

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